except level 6 (which costs three points). Attributes range from 1 to 6 (with a 2 being average), and each point spent buys one level. AFMBE attributes are essentially the same as in Dungeons and Dragons (AFMBE has Strength, Dexterity, Constitution and Intelligence), but Charisma and Wisdom have been replaced with Perception and Willpower. Point-spending begins with attributes: Norms get fourteen points, while the other types each get twenty. "Inspired" characters (ones with supernatural abilities) are in-between, but actually get a few less skill points than Norms. "Norms" (regular people) get the least, while "Survivors" (people with combat abilities) get the most. Characters in All Flesh Must Be Eaten use a point-buy system, but different characters get a different (unequal) amount of points.
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